Editorials & Opinion

Switch 2 Dev Kit Shortage Frustrates Developers at Gamescom

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At Gamescom 2025, developers big and small told Digital Foundry the same story: getting access to Nintendo Switch 2 development kits is harder than expected, with distribution described as inconsistent and, in some cases, discouraging.

Digital Foundry: Developers struggling to access Switch 2 kits


Nintendo Switch 2 Development Kit
Reporting from Gamescom, Digital Foundry said that many studios — from large publishers to indie teams — flagged the same concern: they can’t secure Nintendo Switch 2 development hardware. In some cases, developers were told to simply finish their projects on the original Switch and rely on backwards compatibility.

John Linneman of Digital Foundry described it as a puzzling strategy: “Nintendo seems to be almost discouraging Switch 2 development to some degree. Plenty of developers told us they would love to ship Switch 2 versions of their games, but they just can’t get the hardware.”

A confusing distribution strategy

What’s striking is not just the shortage of kits, but how they’re being distributed. According to Oliver Mackenzie, some AAA studios are still waiting for access while smaller indie projects have already received hardware. “There were some weird exclusions with big developers struggling to get kits, and some weird inclusions as well — like an indie campfire game getting kits while larger publishers remain on the sidelines,” Mackenzie noted.

This scattershot approach raises questions about Nintendo’s priorities. It may reflect an effort to encourage indie creativity early, or it could signal that Nintendo is tightly controlling the rollout as it finalizes its own first-party slate. Either way, developers told Digital Foundry they are eager to build for Switch 2 but are frustrated by the lack of access.

Bonus Context: In past console generations, dev kit scarcity was often linked to hardware revisions or manufacturing bottlenecks. For comparison, PlayStation 5 dev kits were also limited early on, but Sony made a concerted effort to onboard major publishers quickly to ensure strong launch support. Nintendo’s unusual distribution strategy suggests a different philosophy — one that may not become clear until closer to the next Direct.

Final Thoughts:

Developers want in. Players expect launch games. Yet Nintendo’s tight control over Switch 2 dev kits leaves both groups waiting. Whether this approach will pay off in surprise reveals or risks thinning third-party support at launch remains to be seen. Right now, the lack of access is the story.

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